Software Engineering is the engineering discipline that utilizes a systematic approach
to the development, production, operation, and maintenance of software. The Bachelor
of Science degree in Software Engineering (SE) at FGCU prepares students in the theory
and methods of systematic and rigorous construction of software for industrial, scientific
and commercial applications.
Software plays an increasingly important role in our daily life. It is a fast growing field. According to the Bureau of Labor Statistics’ Occupational Outlook Handbook 2016 Edition, more than 302,500 new software engineer positions will be created over the 2016 to 2026 period.
Software Engineering students complete core courses including traditional Computer Science courses and specific Software Engineering courses. Computer Science courses include object-oriented programming, data structures and algorithms, operating systems, and computer organization and networking. Software Engineering courses include software engineering fundamentals, software requirements engineering, software architecture and design, software testing, and team-oriented senior software engineering projects. Further specialized courses in real-time embedded systems, data acquisition and control, simulation and modeling, intelligent systems, and computer graphics are among the possible SE electives. In addition, students can take electives in computer information systems. Software Engineering students build on general education courses with a significant component in math and physics as prerequisites for upper level courses.
The mission of the B.S. Software Engineering degree program is to:
- deliver graduates with a high quality education in engineering and computer science who are well prepared for careers as valuable contributors in application software development, system software development, as well as for further graduate study
- while providing an entrepreneurial, interdisciplinary, and service oriented environment and curriculum, and
- valuing diversity and professionalism in our field, and collaboration across the engineering and computing disciplines.
Software Engineering Facilities
Pictured below are a few the of the spaces that Software Engineering students frequent.
Many Software Engineering courses take place in a classroom like this classroom donned with desktop computers. This style of classroom can be found on the 2nd and 4th floors.
This lab is dedicated to virtual reality and its different applications. The lab has a variety of equipment available for student use such as Oculus rifts. The lab uses game engines, like Unity and Unreal, to develop different simulations. The lab provides a low code environment for its projects therefore, the lab is used by all the engineering disciplines. The lab also aids with the construction management program to visualize the interior of buildings.
This is a great study area for our Software Engineering students.
Our Software Engineering students plan, build, design, and analyze their projects. This area has conference tables for group work and group projects. The Software Design Studio has the capabilities of hosting servers for computer network projects.
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