- ‘The diaries of Professor G. Angell; deceased’ Videogame. Solo Show. Electronic Art Gallery. Visual Arts Building. Colorado State University. (2017)
- ‘Urban Circadian Rhythms’. Video. Selected for inclusion in the 40th
- Festival of Nations video festival, Ebensee, Austria. (2012)
In 2013 my first book ‘The Fundamentals of Interactive Media Design’ was published by Fairchild/Bloomsbury in the UK and USA and Australia. In 2014 it was translated into French, Spanish and Mandarin and is sold across multiple international markets. In 2016 my second book, ‘Videogame Design; Practices and Principles from the Ground Up’ was published by Fairchild/Bloomsbury with translated editions released the same year. My artworks and design have been featured in the book ‘Glitch: Designing Imperfection’ (2009), as well as being a focus for the chapter he wrote ‘The Mediation and Fetishization of the Travel Experience’ for the volume; 'Mediating the Tourist Experience’ (Lester & Scarles. 2013) which was published by Ashgate in the UK. My work and thoughts on art and design were included in the book ‘Design Genius’ (Ambrose, 2013) which was published in the UK and USA by Bloomsbury.
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